UltraLite C++ User's Guide
Introduction to UltraLite for C++
The UltraLite for C++ is defined in the uliface.h header file. It includes a set of classes for data access and synchronization: Some of the more commonly-used high level classes are:
DatabaseManager You create one DatabaseManager object for each UltraLite for C++ application.
For more information, see UltraLite_DatabaseManager in the API Reference.
Connection Each Connection object represents a connection to the UltraLite database. You can create a number of Connection objects.
For more information, see UltraLite_Connection in the API Reference.
Table The Table object provides access to the data in the database.
For more information, see UltraLite_Table in the API Reference.
SyncParms You use the SyncParms object to add synchronization to your application.
For more information, see UltraLite_SyncParms in the API Reference.
The API Reference is supplied in the online books.