001 /* 002 * $Id: MattePainter.java,v 1.4 2006/05/14 15:55:53 dmouse Exp $ 003 * 004 * Copyright 2004 Sun Microsystems, Inc., 4150 Network Circle, 005 * Santa Clara, California 95054, U.S.A. All rights reserved. 006 * 007 * This library is free software; you can redistribute it and/or 008 * modify it under the terms of the GNU Lesser General Public 009 * License as published by the Free Software Foundation; either 010 * version 2.1 of the License, or (at your option) any later version. 011 * 012 * This library is distributed in the hope that it will be useful, 013 * but WITHOUT ANY WARRANTY; without even the implied warranty of 014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 015 * Lesser General Public License for more details. 016 * 017 * You should have received a copy of the GNU Lesser General Public 018 * License along with this library; if not, write to the Free Software 019 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 020 */ 021 022 package org.jdesktop.swingx.painter; 023 024 import java.awt.Color; 025 import java.awt.Graphics2D; 026 import java.awt.Paint; 027 import javax.swing.JComponent; 028 029 /** 030 * A Painter implementation that uses a Paint to fill the entire background 031 * area using that Paint. For example, if I wanted to paint the entire background 032 * in Color.GREEN, I would: 033 * <pre><code> 034 * MattePainter p = new MattePainter(Color.GREEN); 035 * panel.setBackgroundPainter(p); 036 * </code></pre></p> 037 * 038 * <p>Since it accepts a Paint, it is also possible to paint a texture or use other 039 * more exotic Paint implementations. To paint a BufferedImage texture as the 040 * background: 041 * <pre><code> 042 * TexturePaint paint = new TexturePaint(bufferedImage, 043 * new Rectangle2D.Double(0, 0, bufferedImage.getWidth(), bufferedImage.getHeight())); 044 * MattePainter p = new MattePainter(paint); 045 * panel.setBackgroundPainter(p); 046 * </code></pre></p> 047 * 048 * <p>If no paint is specified, then nothing is painted</p> 049 * 050 * @author rbair 051 */ 052 public class MattePainter extends AbstractPainter { 053 /** 054 * The paint to use 055 */ 056 private Paint paint; 057 058 /** 059 * Creates a new MattePainter with "null" as the paint used 060 */ 061 public MattePainter() { 062 } 063 064 /** 065 * Create a new MattePainter that uses the given color. This is only 066 * a convenience constructor since Color is a Paint, and thus the 067 * other constructor is perfectly suited for specify a color as well 068 * 069 * @param color Color to fill with 070 */ 071 public MattePainter(Color color) { 072 this((Paint)color); 073 } 074 075 /** 076 * Create a new MattePainter for the given Paint. This can be a GradientPaint 077 * (though not recommended because the gradient will not grow when the 078 * component becomes larger), TexturePaint, Color, or other Paint instance. 079 * 080 * @param paint Paint to fill with 081 */ 082 public MattePainter(Paint paint) { 083 super(); 084 this.paint = paint; 085 } 086 087 /** 088 * Sets the Paint to use. If null, nothing is painted 089 * 090 * @param p the Paint to use 091 */ 092 public void setPaint(Paint p) { 093 Paint old = getPaint(); 094 this.paint = p; 095 firePropertyChange("paint", old, getPaint()); 096 } 097 098 /** 099 * @return Gets the Paint being used. May be null 100 */ 101 public Paint getPaint() { 102 return paint; 103 } 104 105 /** 106 * @inheritDoc 107 */ 108 public void paintBackground(Graphics2D g, JComponent component) { 109 Paint p = getPaint(); 110 if (p != null) { 111 g.setPaint(p); 112 g.fillRect(0, 0, component.getWidth(), component.getHeight()); 113 } 114 } 115 }