001 /* 002 * $Id: Painter.java,v 1.2 2006/03/23 20:03:07 rbair Exp $ 003 * 004 * Copyright 2004 Sun Microsystems, Inc., 4150 Network Circle, 005 * Santa Clara, California 95054, U.S.A. All rights reserved. 006 * 007 * This library is free software; you can redistribute it and/or 008 * modify it under the terms of the GNU Lesser General Public 009 * License as published by the Free Software Foundation; either 010 * version 2.1 of the License, or (at your option) any later version. 011 * 012 * This library is distributed in the hope that it will be useful, 013 * but WITHOUT ANY WARRANTY; without even the implied warranty of 014 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 015 * Lesser General Public License for more details. 016 * 017 * You should have received a copy of the GNU Lesser General Public 018 * License along with this library; if not, write to the Free Software 019 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA 020 */ 021 022 package org.jdesktop.swingx.painter; 023 024 import java.awt.Graphics2D; 025 import javax.swing.JComponent; 026 027 /** 028 * <p>Simple API for delegating painting. The JXPanel supports using this class 029 * as a delegate for painting the background of the panel. This allows developers 030 * to be able to customize the background painting of a JXPanel without having 031 * to override it. Since many components within SwingX extend JXPanel, the 032 * developer can implement custom painting on many parts of SwingX.</p> 033 * 034 * <p>Painters are generally expected to work with JComponent or one of its 035 * subclasses. Most painters don't use the component beyond requesting its width 036 * and height, but it is conceivable that certain painters will only work with 037 * specific subclasses (JXTitledPanel, for instance, so that the text can 038 * be extracted and used to paint a glow effect).</p> 039 * 040 * <p>Painters can be combined together by using the CompoundPainter. CompoundPainter 041 * uses an array to store several painters, and the order in which they should be 042 * painted.</p> 043 * 044 * <p>For example, if I want to create a CompoundPainter that started with a blue 045 * background, had pinstripes on it running at a 45 degree angle, and those 046 * pinstripes appeared to "fade in" from left to right, I would write the following: 047 * <pre><code> 048 * Color blue = new Color(0x417DDD); 049 * Color translucent = new Color(blue.getRed(), blue.getGreen(), blue.getBlue(), 0); 050 * panel.setBackground(blue); 051 * panel.setForeground(Color.LIGHT_GRAY); 052 * GradientPaint blueToTranslucent = new GradientPaint( 053 * new Point2D.Double(.4, 0), 054 * blue, 055 * new Point2D.Double(1, 0), 056 * translucent); 057 * Painter veil = new BasicGradientPainter(blueToTranslucent); 058 * Painter pinstripes = new PinstripePainter(45); 059 * Painter backgroundPainter = new BackgroundPainter(); 060 * Painter p = new CompoundPainter(backgroundPainter, pinstripes, veil); 061 * panel.setBackgroundPainter(p); 062 * </code></pre></p> 063 * 064 * <p>For convenience, AbstractPainter handles some basic painting chores and 065 * should be extended for most concrete Painter implementations</p> 066 * 067 * 068 * @author rbair 069 */ 070 public interface Painter<T extends JComponent> { 071 /** 072 * <p>Paints on the given Graphics2D object some effect which may or may not 073 * be related to the given component. For example, BackgroundPainter will 074 * use the background property of the component and the width/height of the 075 * component to perform a fill rect. Most other Painters will disregard the 076 * component entirely, except to get the component width/height.</p> 077 * 078 * <p>The Graphics2D object must be returned to the same state it started 079 * at by the end of the method. For example, if "setColor(c)" was called 080 * on the graphics object, it should be reset to the original color before 081 * the method returns.</p> 082 * 083 * 084 * @param g The Graphics2D object in which to paint 085 * @param component The JComponent that the Painter is delegate for. 086 */ 087 public void paint(Graphics2D g, T component); 088 }