WELCOME to the Java Developer ConnectionSM (JDC) Tech Tips, October 10, 2000. This issue covers:
This issue of the JDC Tech Tips is written by Glen McCluskey.
These tips were developed using JavaTM 2 SDK,
Standard Edition, v 1.3.
CUSTOMIZING JTOOLTIPS
JToolTip
is a Swing
class that you use to provide a tip for a Swing
component. When the mouse cursor is moved over the component, a short text message is displayed describing the
function of the component.
It's easy to set a tip for a component; you just say:
comp.setToolTipText("tip text");
Let's look at a couple of ways of customizing tool tips, in the
context of the following application:
import java.awt.*;
import java.awt.event.*;
import java.awt.image.*;
import javax.swing.*;
// a customized label that displays a color fade image
class ColorLabel extends JLabel {
private static final int WIDTH = 100; // label
// width
private static final int HEIGHT = 100; // label
// height
private static final int SZ = 20; // size of
// tip area
private static Image img; // generated image
// for label
private static ImageIcon icon; // ImageIcon for
// the image
// generate a color fade image
// adapted from 1.3
//java/awt/image/MemoryImageSource.java
static {
// generate the pixel array
int pixels[] = new int[WIDTH * HEIGHT];
int index = 0;
for (int y = 0; y < HEIGHT; y++) {
int red = (y * 255) / (HEIGHT - 1);
for (int x = 0; x < WIDTH; x++) {
int blue = (x * 255) / (WIDTH - 1);
pixels[index++] = (255 << 24) |
(red << 16) | blue;
}
}
// generate the actual image
// from the pixels
img = Toolkit.getDefaultToolkit().createImage(
new MemoryImageSource(WIDTH, HEIGHT,
pixels, 0, WIDTH));
icon = new ImageIcon(img);
}
// an inner class, objects of which represent one
// customized tooltip with bounding box and
// text specified
static class Tip {
Rectangle rect;
String text;
Tip(Rectangle r, String t) {
rect = r;
text = t;
}
};
// the list of custom tooltips
static Tip tips[] = {
new Tip(new Rectangle(0, 0, SZ, SZ),
"Black Part"),
new Tip(new Rectangle(WIDTH - SZ, 0, SZ, SZ)
, "Blue Part"),
new Tip(new Rectangle(0, HEIGHT - SZ, SZ,
SZ), "Red Part"),
new Tip(new Rectangle(WIDTH - SZ, HEIGHT -
SZ, SZ, SZ), "Pink Part"),
};
// constructor for ColorLabel
// set the label image and the
// default tooltip text
public ColorLabel() {
super(icon);
setToolTipText("Color Fade Example");
}
// override of JComponent.getToolTipText
// to support custom tooltips
// based on the mouse position
public String getToolTipText(MouseEvent e) {
// get mouse position
Point p = e.getPoint();
// see if it's in any of the custom tooltip
// bounding boxes
for (int i = 0; i < tips.length; i++) {
if (tips[i].rect.contains(p)) {
return tips[i].text;
}
}
// if not, return default
return getToolTipText();
}
}
public class ToolTipDemo {
public static void main(String args[]) {
// set up the frame and the
// window closing event handler
JFrame frame = new JFrame("ToolTipDemo");
frame.addWindowListener(
new WindowAdapter() {
public void windowClosing(
WindowEvent e) {
System.exit(0);
}
});
// create an Exit button with a customized
// tooltip that uses an italicized font
JButton button = new JButton("Exit") {
public JToolTip createToolTip() {
JToolTip t = super.createToolTip();
t.setFont(new Font("TimesRoman",
Font.ITALIC, 16));
return t;
}
};
button.addActionListener(
new ActionListener() {
public void actionPerformed(
ActionEvent e) {
System.exit(0);
}
});
button.setToolTipText("Terminate
the application");
// set up the panel
JPanel panel = new JPanel();
panel.add(new ColorLabel());
panel.add(button);
// display the frame
frame.getContentPane().add(panel);
frame.setSize(200, 150);
frame.setLocation(300, 200);
frame.setVisible(true);
}
}
This program draws a color fade box on the screen. A color fade is
a gradual change from one color to another, for example from black
to blue across the top of the box. The color fade example is
adapted from that found in the comments in
java/awt/image/MemoryImageSource.java
for JDK 1.3.
The color fade is calculated into a pixel array, which is then
used to construct the Image
object. An ImageIcon
is then formed from the image. The ImageIcon
is used to set the icon for the JLabel
object that represents the box. There's also an Exit
button drawn next to the box.
The first type of tooltip customization is for the Exit
button. The text of the tip is changed to a 16-point italicized Times Roman
font. The program does this by overriding JComponent.createToolTip
.
Notice that the overriding method calls the superclass's
createToolTip
method to get the tip object; the overriding method then sets the font for the object.
The other kind of customization is more sophisticated. If you have
an application with a complex GUI component in it, it would be nice
to customize tooltips based on the position of the mouse within the
component.
To do this, you can override JComponent.getToolTipText(MouseEvent)
.
By default, this method simply returns the text that was set with
setToolTipText
. But you can specify your own version of the method, and obtain the mouse cursor position; you can then return custom
text based on the position.
The example program above sets a general tip "Color Fade Example
" for the color fade box. Then the program calls getToolTipText
to get the mouse position. getToolTipText
also checks whether the mouse is in any of the four corners of the box. A corner is defined to be 20 x 20 pixels. If the mouse is in one of the corners, a custom tip such as "Blue Part
" is displayed.
Other types of tooltip customization are possible, for example,
you can set a preferred location for the display of a tooltip.
For more information about tooltips, see the "Tooltips" section
in Chapter 4 of "Graphic Java - Mastering the JFC 3rd Edition,
Volume II Swing" by David Geary.
SHADOWING
Suppose you're reading some Java code, and you come across
something like this:
class A {
int A = 37;
A() {
int A = 47;
A aref = new A() {
int A = 57;
void A() {}
};
}
}
This usage is legal, but not necessarily desirable. In fact, it
raises an interesting question about how the Java programming
language specification treats conflicting names. There are
several terms used in this area to describe various cases:
shadowing, overriding, hiding, and obscuring. This tip looks at
an example of each of these.
First an important point needs to be made: just because the
Java programming language allows you to do something, it doesn't
always mean that it's a desirable thing to do. For example, it's
legal to say:
class A {
int A;
}
in a program, but you probably shouldn't because it's confusing.
The best way to handle issues with conflicting names is to simply
avoid them as far as possible. For example, you can avoid many
problems if you follow a coding convention that specifies that
the first letter of a type name (such as "class A
") should be capitalized, while the first letter of a field name (such as
"int A
") should be lowercase.
Now let's look at an example of shadowing:
public class Shadow {
int a;
int b;
// parameters a/b shadow instance variables a/b
public Shadow(int a, int b) {
// set parameter equal to itself
a = a;
// set instance variable b equal
// to parameter b
this.b = b;
}
public static void main(String args[]) {
Shadow s = new Shadow(37, 47);
System.out.println("a = " + s.a);
System.out.println("b = " + s.b);
}
}
When your run Shadow
, you should see:
a = 0
b = 47
One place shadowing comes up is when you have field names and
parameter names that are the same, and you want to use the
parameters to set the fields:
int a;
public void f(int a) {
a = a;
}
This doesn't work, because the parameter "a" shadows the field "a", that is, the parameter name blocks access via a simple name to the field name. You can get around this problem by saying:
this.a = a;
which means "set field a to parameter a
". Whether this style of usage is desirable or not depends on your particular biases; one point in its favor is that you don't have to invent parameter names
like "a1
" or "_a
".
The second example is one that illustrates overriding:
class A {
void f() {
System.out.println("A.f");
}
}
public class Override extends A {
// instance method f overrides
// instance method A.f
void f() {
System.out.println("Override.f");
}
void g() {
// call Override.f
f();
// call A.f
super.f();
}
public static void main(String args[]) {
Override o = new Override();
o.g();
}
}
When you run Override
, you should see:
Override.f
A.f
In this example, the method Override.f
overrides the method A.f
.
If you have an object of type Override
, and call f
, Override.f
is called. However if you have an object of type A, A.f
is called. This approach is a standard part of object-oriented programming.
For example, java.lang.Object
declares a hashCode
method, but subclasses, such as String
, provide an overriding version of the method. The overriding version is tailored to the particular type of data represented by the class.
You can call the superclass method by using the notation:
super.f();
A third example is that of hiding:
class A {
static void f() {
System.out.println("A.f");
}
void g() {
System.out.println("A.g");
}
}
public class Hide extends A {
static void f() {
System.out.println("Hide.f");
}
void g() {
System.out.println("Hide.g");
}
public static void main(String args[]) {
A aref = new Hide();
// call A.f()
aref.f();
// call Hide.g()
aref.g();
}
}
When you run Hide, you should see:
A.f
Hide.g
In this example, Hide.f
hides A.f
, and Hide.g
overrides A.g
.
One way of seeing the difference between hiding and overriding
is to note that overriding applies to regular instance methods;
the actual method that is called is determined at run time
based on the type of the object (a so-called "virtual function").
This sort of dynamic lookup does not happen for static methods
or for fields. For example, in this code:
class A {
int x = 37;
void f() {
System.out.println("A.f");
}
}
public class Lookup extends A {
int x = 47;
void f() {
System.out.println("Lookup.f");
}
public static void main(String args[]) {
A aref = new Lookup();
// call Lookup.f
aref.f();
// display A.x
System.out.println(aref.x);
}
}
the method reference through "aref
" results in Lookup.f
being called, but the field reference obtains A.x
. Or to say it another way, the actual class of an object determines which instance method is called. But for fields, the type of the reference is used (here it's aref
, of type A). When you run Lookup
, you should see:
Lookup.f
37
The final example illustrates the idea of obscuring:
class A {
static int MIN_PRIORITY = 59;
};
public class Obscure {
static A Thread;
public static void main(String args[]) {
// print value of class
// variable Thread.MIN_PRIORITY
System.out.println(Thread.MIN_PRIORITY);
// print value of
// java.lang.Thread.MIN_PRIORITY
System.out.println(java.lang.
Thread.MIN_PRIORITY);
}
}
When you run Obscure
, you should see:
59
1
Consider the first print statement in this example, that prints:
Thread.MIN_PRIORITY
There are two possible meanings for this expression: either the
static field MIN_PRIORITY
in the class java.lang.Thread
, or the
static field MIN_PRIORITY
in the class variable Thread
in class Obscure
.
The Java language specification says that in this situation,
variables are chosen in preference to types. So the static field
in the class variable Thread
is printed. You can work around this by fully qualifying the class name Thread
, as the example shows:
java.lang.Thread.MIN_PRIORITY
This code example is very sneaky, and represents a poor coding
style.
For more information about shadowing, see section 6.3.2,
"Obscured Declarations," section 7.5.2, "Type-Import-on-Demand
Declaration," section 8.4.6, "Inheritance, Overriding, and Hiding," section 8.4.8.5, "Example: Invocation of Hidden Class Methods,"
and section 14.4.3, "Shadowing of Names by Local variables"
in "The Java Language Specification Second Edition" by Gosling,
Joy, Steele, and Bracha (http://java.sun.com/docs/books/jls/).
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