This issue presents tips, techniques, and sample code for the following topics:
This issue of the JDC Tech Tips is written by Glen McCluskey.
COLOR CHOOSERS
JColorChooser
is a Swing class that you use to select a color.
It typically pops up a window with a color chooser dialog in it.
You choose a color (like blue or red), and the window goes away.
The result of this process is an instance of the java.awt.Color
class. A good context for JColorChooser
is a word processor,
where you're specifying the color to use for highlighted text.
You have three ways of selecting or entering a color with
JColorChooser
. You can choose a color swatch, a small square of
a particular color. There's also RGB (red/green/blue) and HSB
(hue/saturation/brightness) available; these represent a color
using numerical values. For example, if you enter the values
(255, 0, 255), you get the color magenta. You can also specify
an initial color to a JColorChooser
object.
JColorChooser
is typically used as a pop-up modal dialog. However
you can also use it as an always visible component; in this case,
you are notified of color changes via event listeners. Here's an
example of using JColorChooser
in this latter way:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.colorchooser.*;
import javax.swing.event.*;
public class ColorChoose {
public static void main(String args[]) {
final JFrame frame = new JFrame(
"Color Chooser Demo");
frame.addWindowListener(
new WindowAdapter() {
public void windowClosing(
WindowEvent e) {
System.exit(0);
}
});
// set up the canvas to draw on
final Canvas canv = new Canvas();
canv.setSize(new Dimension(
300, 300));
// set up the color chooser
//and its listener
final JColorChooser jcc =
new JColorChooser(Color.blue);
final ColorSelectionModel csm =
jcc.getSelectionModel();
csm.addChangeListener(
new ChangeListener() {
public void stateChanged(
ChangeEvent e) {
// retrieve the current
//color and draw
Color c =
csm.getSelectedColor();
Graphics g =
canv.getGraphics();
g.setColor(c);
g.fillOval(
150, 150, 100, 100);
}
}
);
JPanel panel =
new JPanel();
panel.setLayout(
new BorderLayout());
panel.add("North", jcc);
panel.add("South", canv);
frame.getContentPane().add(panel);
frame.pack();
frame.setVisible(true);
}
}
The program sets up two regions. The upper region contains a color
chooser that is set to an initial color of blue. In the lower
region, a Canvas
object is used to draw graphical objects.
Choose a color in the upper area, and the program displays
a filled oval of that color in the lower area.
Actual color changes in the JColorChooser
are abstracted through
a ColorSelectionModel.
This is an interface that supports methods
for getting and setting colors, and tracking color change. Notice
that the program adds a change listener to the model. The change
listener tracks changes to the current color. When a color changes,
the change listener calls stateChanged
to retrieve the color and
draw a graphical object in the new color.
LOADING TEXT FILES IN SWING
EFFICIENTLY
Suppose that you'd like to read a large text file into a Swing
text area, using either a JTextArea
or a JTextPane
object. Are
there any efficiency issues to consider in this operation?
To find out, you can set up a test program that uses
JTextComponent.read
to read in a text file into a text area. Then
experiment. Run the program specifying first a JTextArea
and then
a JTextPane
as the target for the text, and compare the program
running times. Here's a program you can use to run the test:
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
import javax.swing.text.*;
import java.io.*;
public class ReadDemo {
// read the file into the pane
static void readin(
String fn, JTextComponent pane) {
try {
FileReader fr =
new FileReader(fn);
pane.read(fr, null);
fr.close();
}
catch (IOException e) {
System.err.println(e);
}
}
public static void main(
String args[]) {
final JFrame frame =
new JFrame("Read Demo");
frame.addWindowListener(
new WindowAdapter() {
public void windowClosing(
WindowEvent e) {
System.exit(0);
}
});
// set up the text pane, either a
//JTextArea or JTextPane
final JTextComponent textpane =
new JTextArea();
//final JTextComponent textpane =
// new JTextPane();
// set up a scroll pane
//for the text pane
final JScrollPane pane =
new JScrollPane(textpane);
pane.setPreferredSize(
new Dimension(600, 600));
// set up the file chooser
String cwd = System.getProperty(
"user.dir");
final JFileChooser jfc =
new JFileChooser(cwd);
final JLabel elapsed = new JLabel(
"Elapsed time: ");
JButton filebutton = new JButton(
"Choose File");
filebutton.addActionListener(
new ActionListener() {
public void actionPerformed(
ActionEvent e) {
if (jfc.showOpenDialog(
frame) !=
JFileChooser.APPROVE_OPTION)
return;
File f = jfc.getSelectedFile();
// record the current time and
//read the file
final long s_time =
System.currentTimeMillis();
frame.setCursor(
Cursor.getPredefinedCursor(
Cursor.WAIT_CURSOR));
readin(
f.toString(), textpane);
// wait for read to complete
//and update time
SwingUtilities.invokeLater(
new Runnable() {
public void run() {
frame.setCursor(Cursor.
getPredefinedCursor(
Cursor.DEFAULT_CURSOR));
long t =
System.currentTimeMillis(
) -
s_time;
elapsed.setText(
"Elapsed time: " + t);
}
});
}
});
JPanel buttonpanel = new JPanel();
buttonpanel.add(filebutton);
buttonpanel.add(elapsed);
JPanel panel = new JPanel();
panel.setLayout(new BorderLayout());
panel.add("North", buttonpanel);
panel.add("Center", pane);
frame.getContentPane().add(panel);
frame.pack();
frame.setVisible(true);
}
}
The program displays a Choose File button. Click on the button,
and a file chooser dialog appears. You can then select a text
file to read into the text area. Depending on which of these two
lines is uncommented:
final JTextComponent textpane = new JTextArea();
//final JTextComponent textpane = new JTextPane();
the text will be read into a JTextArea
or into a
JTextPane
.
JTextArea
supports plain text (similar to the old AWT TextArea
class), while JTextPane
handles text with attributes (such as
underlining or italics).
The program records the time just before reading the file.
Then it records the time after the file is read. The elapsed time
is the difference between the two times. Notice how
SwingUtilities.invokeLater
is used to display the elapsed time.
It is necessary because the read method is asynchronous, that is,
the read operation is not complete when the method returns. Display
updating may noticeably lag behind, because updating is done via
events placed on the event queue, and the program calls read from
the event dispatch thread.
You can demonstrate the display lag by compiling and
running the program after commenting out a number of
lines:
//SwingUtilities.invokeLater(new Runnable() {
// public void run() {
frame.setCursor(Cursor.
getPredefinedCursor(
Cursor.DEFAULT_CURSOR));
long t = System.currentTimeMillis() -
s_time;
elapsed.setText("Elapsed time: " + t);
// }
//});
You will see that the wrong elapsed time is posted when you
make this change. The time is calculated after read returns.
Unfortunately, this calculation fails to account for the fact
that the file is still being processed for display purposes.
The larger the file, the more inaccurate the elapsed time
calculation. This problem is most pronounced when you read
into a JTextPane
.
Getting back to the example program... so, there will be update
events to process after actionPerformed returns
. To deal with this
issue, for timing purposes, SwingUtilities.invokeLater
is called
to queue a runnable task. The runnable task displays the elapsed
time once the read/display operation is complete. The task runs
after all the events ahead of it in the queue have been processed.
When you run the test you will see that text can be read into a
JTextArea
3-4 times faster than into a JTextPane
. To
make sure
that the comparison is fair, you need to ensure that the file
you are reading is either cached or uncached in both cases, that is,
that both file reads are directly from disk, or else directly from
the operating system cache.
The "bottom line" is that JTextPane
does more for you than
JTextArea
,
but at higher cost. If you're simply interested in reading plain
text, there may be no point in paying that cost.
Note
The names on the JDCSM mailing list
are used for internal Sun MicrosystemsTM
purposes only. To remove your name from the list, see Subscribe/Unsubscribe
below.
Feedback
Comments? Send your feedback on the JDC Tech Tips to: jdc-webmaster
Subscribe/Unsubscribe
The JDC Tech Tips are sent to you because you elected to subscribe when you
registered as a JDC member. To unsubscribe from JDC email, go to the following
address and enter the email address you wish to remove from the mailing list:
http://developer.java.sun.com/unsubscribe.html
To become a JDC member and subscribe to this newsletter go to:
http://java.sun.com/jdc/