The JavaTM Remote Method Invocation (RMI) application
programming interface (API) enables client and server
communications over the net. Typically, client
programs send requests to a server program, and the server
program responds to those requests.
A common example is sharing a word processing program
over a network. The word processor is installed on a server, and
anyone who wants to use it starts it from his or her machine by
double clicking an icon on the desktop or typing at the command line.
The invocation sends a request to a server program
for acess to the software, and the server program responds
by making the software available to the requestor.
The RMI API lets you create a publicly accessible remote server object
that enables client and server communications through simple
method calls on the server object. Clients can easily communicate
directly with the server object and indirectly with each other through
the server object using Uniform Resource Locators (URLs) and
HyperText Transfer Protocol (HTTP).
This lesson explains how to use the RMI API to establish client and
server communications.
About the Example
This lesson converts the
File Input and Output
application from Lesson 6: File Access
and Permissions to the RMI API.
Program Behavior
The RMIClient1 program presents
a simple user interface and prompts for text
input. When you click the Click Me
button, the text is sent to the
RMIClient2 program
by way of the remote server object.
When you click the Click Me button on the
RMIClient2 program, the text sent from
RMIClient1 appears.
First Instance of Client 1
If you start a second instance of RMIClient1 and
type in some text, that text is sent to RMIClient2
when you click the Click Me button. To see the text
received by RMIClient2 , click its Click Me
button.
Second Instance of Client 1
File Summary
The example program consists of the RMIClient1 program,
remote object and interface, and the RMIClient2 program
as illustrated in the diagram. The corresponding
source code files for these executables are described
in the bullet list below.
-
RMIClient1.java:
Client program that calls the
sendData
method on the RemoteServer server object.
-
RMIClient2.java:
Client program that calls the
getData
method on the RemoteServer server object.
-
RemoteServer.java:
Remote server object that implements
Send.java and
the sendData and getData
remote methods.
-
Send.java:
Remote interface that declares the
sendData and
getData remote server methods.
In addition, the following
java.policy
security policy file grants the permissions needed to
run the example.
grant {
permission java.net.SocketPermission
"*:1024-65535",
"connect,accept,resolve";
permission java.net.SocketPermission
"*:80", "connect";
permission java.awt.AWTPermission
"accessEventQueue";
permission java.awt.AWTPermission
"showWindowWithoutWarningBanner";
};
Compile the Example
These instructions assume development is in the zelda
home directory. The server program is compiled in the home directory
for user zelda , but copied to the public_html
directory for user zelda where it runs.
Here is the command sequence for
the Unix and Win32 platforms; an explanation follows.
Unix:
cd /home/zelda/classes
javac Send.java
javac RemoteServer.java
javac RMIClient2.java
javac RMIClient1.java
rmic -d . RemoteServer
cp RemoteServer*.class /home/zelda/public_html/classes
cp Send.class /home/zelda/public_html/classes
Win32:
cd \home\zelda\classes
javac Send.java
javac RemoteServer.java
javac RMIClient2.java
javac RMIClient1.java
rmic -d . RemoteServer
copy RemoteServer*.class \home\zelda\public_html\classes
copy Send.class \home\zelda\public_html\classes
The first two javac commands compile the
RemoteServer and Send class and
interface. The third javac command compiles the
RMIClient2 class. The last javac command
compiles the RMIClient1 class.
The next line runs the rmic command on the
RemoteServer server class. This command produces output
class files of the form ClassName_Stub.class
and ClassName_Skel.class . These output classes
let clients invoke methods on the RemoteServer
server object.
The first copy command moves the RemoteServer
class file with its associated skel and
stub class files to a publicly accessible
location in the /home/zelda/public_html/classes
directory, which is on the server machine,
so they can be publicly accessed and downloaded.
They are placed in the public_html directory to be
under the web server running on the server machine because
these files are accessed by client programs using URLs.
The second copy command moves the Send class file
to the same location for the same reason. The
RMIClient1 and RMIClient2 class files
are not made publicly accessible; they communicate from their
client machines using URLs
to access and download the remote object files in the
public_html directory.
-
RMIClient1 is invoked from a client-side directory
and uses the
server-side web server and client-side Java VM to download the
publicly accessible files.
RMIClient2 is invoked from a client-side directory
and uses the server-side web server and client-side Java VM to
download the publicly accessible files.
Start the RMI Registry
Before you start the client programs, you must start the
RMI Registry, which is a server-side naming repository
that allows remote clients to get a reference to the remote
server object.
Before you start the RMI Registry, make sure the
shell or window in which you run the rmiregistry
command does not have a CLASSPATH environment variable
that points to the remote object classes, including
the stub and skel classes, anywhere
on your system. If the RMI Registry finds these classes
when it starts, it will not load them from the server-side Java
VM, which will create problems when clients try to download the
remote server classes.
The following commands unset the CLASSPATH and
start the RMI Registry on the default
1099 port. You can specify a different port by
adding the port number as follows:
rmiregistry 4444 & . If you specify a different
port number, you must specify the same port number in
your server-side code as well.
Unix:
cd /home/zelda/public_html/classes
unsetenv CLASSPATH
rmiregistry &
Win32:
cd \home\zelda\public_html\classes
set CLASSPATH=
start rmiregistry
Note: You might want to set the
CLASSPATH back to its original
setting at this point.
Run the RemoteServer Server Object
To run the example programs, start RemoteServer
first. If you start either RMIClient1
or RMIClient2 first, they will not be able
to establish a connection because the remote
server object is not running.
In this example, RemoteServer is started from the
/home/zelda/public_html/classes directory.
The lines beginning at java should be all on
one line with spaces where the lines break. The properties
specified with the -D
option to the java interpreter command
are program attributes that manage the behavior of the program
for this invocation.
Unix:
cd /home/zelda/public_html/classes
java
-Djava.rmi.server.codebase=http://kq6py/~zelda/classes
-Djava.rmi.server.hostname=kq6py.eng.sun.com
-Djava.security.policy=java.policy RemoteServer
Win32:
cd \home\zelda\public_html\classes
java -Djava.rmi.server.codebase=file:
c:\home\zelda\public_html\classes
-Djava.rmi.server.hostname=kq6py.eng.sun.com
-Djava.security.policy=java.policy RemoteServer
- The
java.rmi.server.codebase property specifies
where the publicly accessible classes are located.
- The
java.rmi.server.hostname property is the
complete host name of the server where the publicly accessible
classes reside.
- The
java.rmi.security.policy property specifies
the policy file
with the permissions needed to run the remote server object and
access the remote server classes for download.
- The class to execute
(
RemoteServer ).
Run the RMIClient1 Program
Here is the command sequence for the Unix and Win32 platforms;
an explanation follows.
In this example, RMIClient1 is started from the
/home/zelda/classes directory.
The lines beginning at java should be all on
one line with spaces where the lines break.
Properties specified with the
-D option to the java interpreter
command are program attributes that manage the behavior of the program
for this invocation.
Unix:
cd /home/zelda/classes
java -Djava.rmi.server.codebase=
http://kq6py/~zelda/classes/
-Djava.security.policy=java.policy
RMIClient1 kq6py.eng.sun.com
Win32:
cd \home\zelda\classes
java -Djava.rmi.server.codebase=
file:c:\home\zelda\classes\
-Djava.security.policy=java.policy
RMIClient1 kq6py.eng.sun.com
- The
java.rmi.server.codebase property specifies
where the publicly accessible classes for downloading are located.
- The
java.security.policy property specifies
the policy file
with the permissions needed to run the client program and access
the remote server classes.
- The client program
class to execute (
RMIClient1 ),
and the host name of the server (Kq6py ) where
the remote server classes are.
Run RMIClient2
Here is the command sequence for the Unix and Win32
platforms; an explanation follows.
In this example, RMIClient2 is started from the
/home/zelda/classes directory.
The lines beginning at java should be all on
one line with spaces where the lines break. The properties
specified with the -D
option to the java interpreter command
are program attributes that manage the behavior of the program
for this invocation.
Unix:
cd /home/zelda/classes
java -Djava.rmi.server.codebase=
http://kq6py/~zelda/classes
-Djava.security.policy=java.policy
RMIClient2 kq6py.eng.sun.com
Win32:
cd \home\zelda\classes
java -Djava.rmi.server.codebase=
file:c:\home\zelda\public_html\classes
-Djava.security.policy=java.policy
RMIClient2 kq6py.eng.sun.com
- The
java.rmi.server.codebase property specifies
where the publicly accessible classes are located.
- The
java.rmi.server.hostname property is the
complete host name of the server where the publicly accessible
classes reside.
- The
java.rmi.security.policy property specifies
the policy file
with the permissions needed to run the remote server object and
access the remote server classes for download.
- The class to
execute (
RMIClient2 ).
RemoteServer Class
The RemoteServer class
extends UnicastRemoteObject and implements the
sendData and getData methods
declared in the Send interface. These
are the remotely accessible methods.
UnicastRemoteObject implements a number of
java.lang.Object methods for remote objects
and includes constructors and static methods to make
a remote object available to receive method calls from
client programs.
class RemoteServer extends UnicastRemoteObject
implements Send {
String text;
public RemoteServer() throws RemoteException {
super();
}
public void sendData(String gotText){
text = gotText;
}
public String getData(){
return text;
}
The main method installs the
RMISecurityManager and opens
a connection with a port on the machine
where the server program runs.
The security manager determines whether there is a policy file
that lets downloaded code perform tasks that require permissions.
The main method creates a name for the
the RemoteServer object that includes the
server name (kq6py ) where the RMI Registry
and remote object run, and the name, Send .
By default the server name uses port 1099. If you
want to use a different port number, you can add it
with a colon as follows: kq6py:4444 .
If you change the port here, you must start the
RMI Registry with the same port number.
The try block creates an instance of
the RemoteServer class and binds the name
to the remote object to the RMI Registry with the
Naming.rebind(name, remoteServer); statement.
public static void main(String[] args){
if(System.getSecurityManager() == null) {
System.setSecurityManager(new
RMISecurityManager());
}
String name = "//kq6py.eng.sun.com/Send";
try {
Send remoteServer = new RemoteServer();
Naming.rebind(name, remoteServer);
System.out.println("RemoteServer bound");
} catch (java.rmi.RemoteException e) {
System.out.println("Cannot create
remote server object");
} catch (java.net.MalformedURLException e) {
System.out.println("Cannot look up
server object");
}
}
}
Note:
The remoteServer object is type
Send (see instance declaration at top of class)
because the interface available to clients is the
Send interface and its methods;
not the RemoteServer class and its
methods.
Send Interface
The Send interface declares the
methods implemented in the RemoteServer
class. These are the remotely accessible methods.
public interface Send extends Remote {
public void sendData(String text)
throws RemoteException;
public String getData() throws RemoteException;
}
RMIClient1 Class
The RMIClient1 class establishes
a connection to the remote server program and sends
data to the remote server object. The code to do these things
is in the actionPerformed and main methods.
actionPerformed Method
The actionPerformed method calls the
RemoteServer.sendData method to send
text to the remote server object.
public void actionPerformed(ActionEvent event){
Object source = event.getSource();
if(source == button){
//Send data over socket
String text = textField.getText();
try{
send.sendData(text);
} catch (java.rmi.RemoteException e) {
System.out.println("Cannot send data to server");
}
textField.setText(new String(""));
}
}
main Method
The main method installs the
RMISecurityManager and creates a
name to use to look up the
RemoteServer server object.
The client uses
the Naming.lookup method to look up
the RemoteServer object in the
RMI Registry running on the server.
The security manager determines whether there is a policy file
that lets downloaded code perform tasks that require permissions.
RMIClient1 frame = new RMIClient1();
if(System.getSecurityManager() == null) {
System.setSecurityManager(new RMISecurityManager());
}
try {
//args[0] contains name of server where Send runs
String name = "//" + args[0] + "/Send";
send = ((Send) Naming.lookup(name));
} catch (java.rmi.NotBoundException e) {
System.out.println("Cannot look up
remote server object");
} catch(java.rmi.RemoteException e){
System.out.println("Cannot look up
remote server object");
} catch(java.net.MalformedURLException e) {
System.out.println("Cannot look up
remote server object");
}
RMIClient2 Class
The RMIClient2 class
establishes a connection with the remote server program and
gets the data from the remote server object
and displays it. The code to do this is in the
actionPerformed and main methods.
actionPerformed Method
The actionPerformed method calls the
RemoteServer.getData method to retrieve
the data sent by the client program.
This data is appended to the TextArea
object for display to the end user on the server side.
public void actionPerformed(ActionEvent event) {
Object source = event.getSource();
if(source == button){
try{
String text = send.getData();
textArea.append(text);
} catch (java.rmi.RemoteException e) {
System.out.println("Cannot send data
to server");
}
}
}
}
main Method
The main method installs the
RMISecurityManager and creates a
name to use to look up the
RemoteServer server object. The
args[0] parameter provides the
name of the server host. The client uses
the Naming.lookup method to look up
the RemoteServer object in the
RMI Registry running on the server.
The security manager determines whether there is a policy file
that lets downloaded code perform tasks that require permissions.
RMIClient2 frame = new RMIClient2();
if(System.getSecurityManager() == null) {
System.setSecurityManager(new RMISecurityManager());
}
try {
String name = "//" + args[0] + "/Send";
send = ((Send) Naming.lookup(name));
} catch (java.rmi.NotBoundException e) {
System.out.println("Cannot look up remote
server object");
} catch(java.rmi.RemoteException e){
System.out.println("Cannot look up remote
server object");
} catch(java.net.MalformedURLException e) {
System.out.println("Cannot look up remote
server object");
}
More Information
You can find more information on the RMI API in the
RMI
trail of
The
Java Tutorial.
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