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java.lang.Objectguk.im.LocaleHandler
public class LocaleHandler
A Handler for a locale. A locale handler is actually a finite state machine (FSM) that maps input events (presseed keys) to other input events(typed characters).
Constructor Summary | |
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LocaleHandler(Locale locale,
String fileName)
Creates a locale handler for a given locale using the definitions from the file provided. |
Method Summary | |
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protected State |
addAction(String keyDesc,
String textToAdd,
String keycapStr)
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State |
getInitialState()
The initial state of the FSM. |
Map |
getKeyCap()
Gets the map with the keycaps (the strings to be painted on virtual keys). |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public LocaleHandler(Locale locale, String fileName) throws IOException
locale
- fileName
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IOException
Method Detail |
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protected State addAction(String keyDesc, String textToAdd, String keycapStr)
keyDesc
- textToAdd
- keycapStr
- public State getInitialState()
public Map getKeyCap()
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