| Package | Description | 
|---|---|
| javax.swing | 
 Provides a set of "lightweight"
(all-Java language) components that,
to the maximum degree possible, work the same on all platforms. 
 | 
| javax.swing.plaf.basic | 
 Provides user interface objects built according to the
Basic look and feel. 
 | 
| javax.swing.plaf.metal | 
 Provides user interface objects built according to
the Java look and feel (once codenamed Metal),
which is the default look and feel. 
 | 
| javax.swing.plaf.multi | 
 Provides user interface objects that combine two or more look and feels. 
 | 
| javax.swing.plaf.synth | 
 
      Synth is a skinnable look and feel in which all painting is
      delegated. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
DesktopIconUI | 
JInternalFrame.JDesktopIcon.getUI()
Returns the look-and-feel object that renders this component. 
 | 
| Modifier and Type | Method and Description | 
|---|---|
void | 
JInternalFrame.JDesktopIcon.setUI(DesktopIconUI ui)
Sets the look-and-feel object that renders this component. 
 | 
| Modifier and Type | Class and Description | 
|---|---|
class  | 
BasicDesktopIconUI
Basic L&F for a minimized window on a desktop. 
 | 
| Modifier and Type | Class and Description | 
|---|---|
class  | 
MetalDesktopIconUI
Metal desktop icon. 
 | 
| Modifier and Type | Class and Description | 
|---|---|
class  | 
MultiDesktopIconUI
A multiplexing UI used to combine  
DesktopIconUIs. | 
| Modifier and Type | Class and Description | 
|---|---|
class  | 
SynthDesktopIconUI
Provides the Synth L&F UI delegate for a minimized internal frame on a desktop. 
 | 
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For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
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